These are banners of our friends, site members, and affiliates.
 Host Bios   On-Demand Show Archives   Forums   Photos   Contact   PR / Affiliates   Appearances   Field Reporters   Downloads  Links 
  
 

reverse Speech

 
By MagnusApollo at September 12, 2006 - 5:18pm | General

Okay... I'm going to have a short message on here... And It's about Reverse Speech. This is something that I really lump into the same mindset of "Orbs". And when i say this, I mean that I feel that it's something that our human brain sees or hears and desperately tries to make sense out of. I was listening to another podcast where the host was discussing how in reverse speech the "True" confession comes out. That murders speaking in a certain way when played backwards shows confessions... I think that should be a give away that, that we are hearing what we want to hear. Much like how our brain sees Orbs as faces in the shadows. We are pattern seeking animals, we all look at a billion faces and can tell them apart, we have a language that is unrivaled in the animal kingdom, not because we can make so many sounds with our mouths but rather how we put the few sounds we can make together to form words. We use this to comprehend and transfer knowledge, thoughts, emotions... and we struggle to hear these words to understand others.

I don't mean to shoot down people ideas and thoughts, but i just had to voice my opinion... listening to a tape played backwards and saying that you are getting real legitimate words is like pointing up at the big fluffy cloud and announcing that there indeed is a dragon eating a bunny rabbit in the sky. Mind you I don't shoot it all down, there is a few times that I wondered if our self conscious would be capable of it, but as it stands now.. I'm not sure I believe it. Maybe if given more info I'd be more apt to believe.

  
Ghostly Talk is copyright ©2002-2008, the co-hosts of the audio program Ghostly Talk. All content on the website is copyright © by the submitter of the content. The Ghostly talk audio program is distributed under the Open Content License or the Creative Commons Attribution 3.0 United States License (pick your favorite).